Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
21 |
Accepted a deal with criminal or other figure under investigation. |
2 |
21 |
Became a Scholar (Field Researcher). |
2 |
25 |
Win a prestigious prize for Samantha Head's work. |
3 |
25 |
Continued as Scholar (Field Researcher). |
3 |
27 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
3 |
29 |
Promoted to Scholar (Field Researcher) rank 1. |
4 |
29 |
Continued as Scholar (Field Researcher). |
4 |
31 |
Gained a contact. |
4 |
33 |
Promoted to Scholar (Field Researcher) rank 2. |
5 |
33 |
Continued as Scholar (Field Researcher). |
5 |
37 |
An expedition or voyage goes wrong, leaving Samantha Head stranded in the wilderness. |
6 |
37 |
Became a Drifter (Scavenger). |
6 |
39 |
Contact with Government. |
7 |
41 |
Continued as Drifter (Scavenger). |
7 |
43 |
Attacked by enemies that Samantha Head easily defeat. |
7 |
43 |
Gain Enemy if Samantha Head don't already have one. |
7 |
45 |
Promoted to Drifter (Scavenger) rank 1. |
8 |
45 |
Continued as Drifter (Scavenger). |
8 |
49 |
Drafted into Merchant Marine |
8 |
49 |
Promoted to Drifter (Scavenger) rank 2. |
9 |
49 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
9 |
50 |
Smuggle illegal items onto a planet. |
9 |
53 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
10 |
53 |
Continued as Merchant (Merchant Marine). |
10 |
57 |
A new romantic starts. Gain an Ally. |
10 |
57 |
Forced to continue current assignment. |
10 |
57 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |