Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Thief (Rogue). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Shelly Elliott run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
21 |
Failed to qualify for Law Enforcement (Agent). |
2 |
21 |
Switched to Drifter (Scavenger). |
2 |
25 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
25 |
Continued as Drifter (Scavenger). |
3 |
28 |
Severely injured. Owe 10,000 for medical bills. |
4 |
28 |
Failed to qualify for Flight (Navy). |
4 |
28 |
Switched to Drifter (Barbarian). |
4 |
32 |
Attacked by enemies that Shelly Elliott easily defeat. |
4 |
32 |
Gain Enemy if Shelly Elliott don't already have one. |
4 |
32 |
Promoted to Drifter (Barbarian) rank 1. |
5 |
32 |
Continued as Drifter (Barbarian). |
5 |
35 |
Contact with Government. |
6 |
36 |
Continued as Drifter (Barbarian). |
6 |
38 |
Drafted into Line/Crew |
6 |
40 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
7 |
40 |
Became a Navy (Line/Crew) with the new title Crewman. |
7 |
42 |
Vessel participates in a diplomatic mission. |
7 |
44 |
Attempt at commissioned failed. |
8 |
44 |
Continued as Navy (Line/Crew). |
8 |
48 |
Shelly Elliott join a gambling circle on board. |
8 |
48 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
9 |
48 |
Voluntarily left Line/Crew |
9 |
48 |
Entered Merchant Academy with the Business curriculum. |
9 |
49 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
9 |
52 |
Graduated with honors. |
10 |
52 |
Became a Merchant (Broker). |
10 |
52 |
Promoted to Merchant (Broker) rank 1. |
10 |
52 |
Promoted to Merchant (Broker) rank 2. |
10 |
54 |
A good deal ensures Shelly Elliott is living the high life for a few years. |
10 |
56 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |