Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
21 |
Befriended by a senior agent. |
1 |
22 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Corporate Agent). |
2 |
26 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
2 |
26 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
3 |
26 |
Continued as Agent (Corporate Agent). |
3 |
30 |
Established a network of contacts. Gain 1 contacts. |
4 |
30 |
Voluntarily left Corporate Agent |
4 |
30 |
Became a Scout (Courier). |
4 |
34 |
Moved to a new world. |
5 |
34 |
Attempted to change assignments. |
5 |
34 |
Switched to Scout (Explorer) with previous rank. |
5 |
35 |
Signe McCnaghty inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
5 |
38 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
6 |
38 |
Continued as Scout (Explorer). |
6 |
41 |
When dealing with an alien race, Signe McCnaghty have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
6 |
42 |
Promoted to Scout (Explorer) rank 2. |
7 |
42 |
Continued as Scout (Explorer). |
7 |
44 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
8 |
46 |
Continued as Scout (Explorer). |
8 |
50 |
Signe McCnaghty's ship is damaged, and Signe McCnaghty have to hitch-hike Signe McCnaghty's way back across the stars to the nearest scout base. |
8 |
50 |
Gain 2 Contacts. Gain 3 Enemies. |
9 |
50 |
Became a Entertainer (Artist). |
9 |
54 |
Nearly killed. Fully recovered. Owe 15,000 for medical bills. |