Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
1 |
21 |
Tena Hunt is sent to a new community or parish to preach The Word among the poor. |
2 |
22 |
Continued as Believer (Missionary/Humanitarian). |
2 |
24 |
Opponents of Tena Hunt's belief system ambush Tena Hunt. |
2 |
24 |
Lost eye or limb. Owe 5,000 for medical bills. |
3 |
24 |
Became a Entertainer (Artist). |
3 |
28 |
Criticised a questionable political leader on Tena Hunt's homeworld, causing his downfall. Gain an Enemy |
3 |
28 |
Promoted to Entertainer (Artist) rank 1. |
4 |
28 |
Continued as Entertainer (Artist). |
4 |
31 |
Nearly killed. Owe 5,000 for medical bills. |
5 |
31 |
Became a Drifter (Wanderer). |
5 |
35 |
Good fortune |
5 |
35 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
35 |
Continued as Drifter (Wanderer). |
6 |
36 |
Attempted a risky adventure and was wildly successful. |
7 |
39 |
Voluntarily left Wanderer |
7 |
39 |
Failed to qualify for Courier (Scout). |
7 |
39 |
Submitted to the draft. |
7 |
39 |
Became a Agent (Law Enforcement) with the new title Rookie. |
7 |
41 |
Advanced training in a specialist field. |
7 |
43 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
8 |
43 |
Continued as Agent (Law Enforcement). |
8 |
46 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
9 |
46 |
Entered Merchant Academy with the Business curriculum. |
9 |
47 |
Join a social movement. |
9 |
50 |
Graduated. |
10 |
50 |
Became a Merchant (Broker). |
10 |
50 |
Promoted to Merchant (Broker) rank 1. |
10 |
54 |
Tena Hunt's ship or starport is destroyed by criminals. Gain them as an Enemy. |
11 |
54 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
54 |
Retired at age 54. |