Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Army Support (Army). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Tessie Reed do not know what happened to Tessie Reed. There is a gap in Tessie Reed's memory. |
2 |
22 |
Failed to qualify for Artist (Entertainer). |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
25 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
2 |
26 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
29 |
Betrayed by a friend. One of Tessie Reed's Contacts or Allies betrays Tessie Reed, ending Tessie Reed's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
29 |
Became a Merchant (Broker). |
4 |
30 |
Make an unexpected connection outside Tessie Reed's normal circles. Gain a Contact. |
5 |
33 |
Continued as Merchant (Broker). |
5 |
36 |
A good deal ensures Tessie Reed is living the high life for a few years. |
5 |
37 |
Forced to continue current assignment. |
5 |
37 |
Promoted to Merchant (Broker) rank 1. |
6 |
37 |
Continued as Merchant (Broker). |
6 |
41 |
Good fortune |
7 |
41 |
Voluntarily left Broker |
7 |
41 |
Failed to qualify for Enforcer (Rogue). |
7 |
41 |
Switched to Drifter (Barbarian). |
8 |
45 |
Continued as Drifter (Barbarian). |
8 |
49 |
Offered job by a patron. Now owe him a favor. |
8 |
49 |
Promoted to Drifter (Barbarian) rank 1. |
9 |
49 |
Failed to qualify for Marine Support (Marine). |
9 |
49 |
Returned to Drifter (Wanderer). |
9 |
52 |
Victim of a crime |
9 |
53 |
Promoted to Drifter (Wanderer) rank 2. |
10 |
53 |
Voluntarily left Wanderer |
10 |
53 |
Failed to qualify for Performer (Entertainer). |
10 |
53 |
Switched to Drifter (Scavenger). |
10 |
57 |
Forced to muster out. |