Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Attempted a risky adventure and was wildly successful. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
23 |
Betrayed by a friend. One of Thelma Marsden's Contacts or Allies betrays Thelma Marsden, ending Thelma Marsden's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
23 |
Failed to qualify for Corporate Agent (Agent). |
3 |
23 |
Switched to Drifter (Barbarian). |
3 |
24 |
Amnesia. |
4 |
27 |
Continued as Drifter (Barbarian). |
4 |
30 |
Nearly killed. Fully recovered. Owe 30,000 for medical bills. |
5 |
30 |
Failed to qualify for Performer (Entertainer). |
5 |
30 |
Switched to Drifter (Wanderer). |
5 |
32 |
Good fortune |
6 |
34 |
Continued as Drifter (Wanderer). |
6 |
38 |
Suffer from a life-threatening illness. |
7 |
38 |
Became a Entertainer (Performer). |
7 |
40 |
Go on a tour of the sector, visiting several worlds. Gain 3 Contacts. |
7 |
42 |
Promoted to Entertainer (Performer) rank 1. |
8 |
42 |
Continued as Entertainer (Performer). |
8 |
45 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
8 |
46 |
Promoted to Entertainer (Performer) rank 2. |
9 |
46 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
46 |
Retired at age 46. |
9 |
46 |
Continued as Entertainer (Performer). |
9 |
47 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
9 |
50 |
Promoted to Entertainer (Performer) rank 3. |
10 |
50 |
Continued as Entertainer (Performer). |
10 |
52 |
Join homeworld’s celebrity circles |
10 |
52 |
Gain a contact |
10 |
54 |
Forced to muster out. |
11 |
54 |
Aging Crisis. Owe 30,000 for medical bills. |