Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
21 |
Theo Vear learn something Theo Vear should not have – a corporate secret, a political scandal – which Theo Vear can profit from illegally. |
1 |
21 |
Gain a criminal contact. |
2 |
22 |
Continued as Citizen (Corporate). |
2 |
26 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
3 |
26 |
Became a Scout (Explorer). |
3 |
28 |
When dealing with an alien race, Theo Vear have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
4 |
30 |
Continued as Scout (Explorer). |
4 |
33 |
Gained a contact. |
4 |
34 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
5 |
34 |
Continued as Scout (Explorer). |
5 |
36 |
Theo Vear inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
6 |
36 |
Became a Merchant (Broker). |
6 |
38 |
A series of bad deals and decisions force Theo Vear into bankruptcy. Theo Vear salvages what Theo Vear can. |
7 |
38 |
Became a Agent (Corporate Agent). |
7 |
41 |
An investigation takes on a dangerous turn. |
7 |
41 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
8 |
42 |
Continued as Agent (Corporate Agent). |
8 |
43 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
8 |
46 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
9 |
46 |
Continued as Agent (Corporate Agent). |
9 |
48 |
Advanced training in a specialist field. |
10 |
50 |
Continued as Agent (Corporate Agent). |
10 |
53 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
11 |
53 |
Failed to qualify for Physician (Scholar). |
11 |
53 |
Submitted to the draft. |
11 |
53 |
Became a Marine (Ground Assault) with the new title Marine. |
11 |
56 |
Theo Vear is ordered to take part in a black ops mission that goes against Theo Vear's conscience. Gain the lone survivor as an Enemy. |