Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Marine Support (Marine). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
26 |
Ursula Neal's ship or starport is destroyed by criminals. Gain them as an Enemy. |
3 |
26 |
Became a Navy (Engineer/Gunner). |
3 |
28 |
Special assignment or duty on board ship. |
3 |
30 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
4 |
30 |
Continued as Navy (Engineer/Gunner). |
4 |
34 |
Advanced training in a specialist field. |
4 |
34 |
Attempt at commissioned failed. |
5 |
34 |
Continued as Navy (Engineer/Gunner). |
5 |
38 |
Ursula Neal is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
6 |
38 |
Failed to qualify for Colonist (Citizen). |
6 |
38 |
Became a Drifter (Barbarian). |
6 |
42 |
Find valuable salvage. |
7 |
42 |
Continued as Drifter (Barbarian). |
7 |
45 |
Ursula Neal run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
45 |
Became a Citizen (Colonist). |
8 |
48 |
Hard times caused by a lack of interstellar trade costs Ursula Neal Ursula Neal's job. |
9 |
48 |
Aging Crisis. Owe 50,000 for medical bills. |
9 |
48 |
Retired at age 48. |
9 |
48 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
50 |
Ursula Neal come into conflict with a splinter group Ursula Neal's own religion which maintains Ursula Neal's version is the wrong one. Gain 3 Rivals. |
10 |
50 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
50 |
Retired. |
10 |
54 |
Birth or Death involving a family member or close friend. |
11 |
54 |
Aging Crisis. Owe 40,000 for medical bills. |