Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
22 |
Make an unexpected connection outside Ursula Watkins's normal circles. Gain a Contact. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
24 |
Imperial trade restrictions force Ursula Watkins out of business. |
3 |
24 |
Became a Citizen (Colonist). |
3 |
26 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
4 |
26 |
Became a Drifter (Scavenger). |
4 |
28 |
Betrayed by a friend. One of Ursula Watkins's Contacts or Allies betrays Ursula Watkins, ending Ursula Watkins's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
28 |
Failed to qualify for Pirate (Rogue). |
5 |
28 |
Switched to Drifter (Wanderer). |
5 |
32 |
Encounter a Psionic institute. |
5 |
32 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
32 |
Continued as Drifter (Wanderer). |
6 |
33 |
Betrayed by a friend. One of Ursula Watkins's Contacts or Allies betrays Ursula Watkins, ending Ursula Watkins's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
33 |
Became a Entertainer (Journalist). |
7 |
36 |
Go on a tour of the sector, visiting several worlds. Gain 2 Contacts. |
8 |
37 |
Continued as Entertainer (Journalist). |
8 |
40 |
Severely injured. |
9 |
40 |
Returned to Drifter (Wanderer). |
9 |
43 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
10 |
43 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
43 |
Retired at age 43. |
10 |
43 |
Retired. |
10 |
44 |
Moved to a new world. |
11 |
47 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
50 |
Moved to a new world. |
12 |
51 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
52 |
Accused of a crime. |
13 |
55 |
Aging Crisis. Owe 40,000 for medical bills. |