Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
21 |
Contacted by an underground psionic group. |
1 |
22 |
Graduated. Gain an rival who is upset that Vallie Fleming left the community. |
2 |
22 |
Became a Drifter (Wanderer). |
2 |
24 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
3 |
24 |
Became a Marine (Marine Support) with the new title Marine. |
3 |
27 |
Nearly killed. |
4 |
27 |
Became a Agent (Law Enforcement) with the new title Rookie. |
4 |
29 |
Advanced training in a specialist field. |
4 |
31 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
5 |
31 |
Continued as Agent (Law Enforcement). |
5 |
32 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
5 |
35 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
6 |
35 |
Continued as Agent (Law Enforcement). |
6 |
38 |
Vallie Fleming's work ends up coming home with Vallie Fleming, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
7 |
38 |
Became a Scout (Explorer). |
7 |
42 |
Vallie Fleming's ship is damaged, and Vallie Fleming have to hitch-hike Vallie Fleming's way back across the stars to the nearest scout base. |
7 |
42 |
Gain 4 Contacts. Gain 2 Enemies. |
8 |
42 |
Aging Crisis. Owe 30,000 for medical bills. |
8 |
42 |
Retired at age 42. |
8 |
42 |
Became a Psion (Wild Talent). |
8 |
43 |
Psionic strength increases. |
8 |
46 |
Promoted to Psion (Wild Talent) rank 1 with the new title Survivor. |
9 |
46 |
Continued as Psion (Wild Talent). |
9 |
49 |
Telepathically contact something dangerous. Suffer from persistent and terrifying nightmares. |
10 |
49 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
49 |
Retired. |
10 |
51 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
11 |
53 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
55 |
Moved to a new world. |
12 |
57 |
Aging Crisis. Owe 60,000 for medical bills. |