Retired Scout Vera Mckinney  

Species Age Sex Str Dex End Int Edu SocUPP
Lancian 57 F 1 (-2) 1 (-2) 1 (-2) 10 (1) 3 (-1) 4 (-1)111A34
Argumentative, Professional
 
Skills
Athletics 0
Broker 0
Carouse 0
Explosives 1
Flyer (Grav) 1
Flyer (Rotor) 1
Gun Combat 0
Gunner (Screen) 1
Leadership 1
Mechanic 1
Pilot (Small Craft) 1
Recon 1
Stealth 1
Streetwise 1
Survival 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Navy Flight Able Spacehand11
Navy Engineer/Gunner Petty Officer, 3rd class23
Citizen Corporate 12
Drifter Scavenger 02
Scout Surveyor Scout22
 
Name Type Affinity Enmity Power Influence Species
Edith Finnerty Enemy 0 5 1 2 Kargol (M/49)
Edith Finnerty is missing under suspicious circumstances.
Bernhard Brieris Ally 4 0 4 0 Swanfeh (M/82)
 
Term Age History
1 18 Failed to qualify for Merchant Marine (Merchant).
1 18 Submitted to the draft.
1 18 Became a Navy (Flight) with the new title Crewman.
1 21 Vessel participates in a diplomatic mission.
1 22 Promoted to Navy (Flight) rank 1 with the new title Able Spacehand.
2 22 Attempted to change assignments.
2 22 Switched to Navy (Engineer/Gunner) with previous rank.
2 26 Vera Mckinney foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
3 26 Continued as Navy (Engineer/Gunner).
3 29 Advanced training in a specialist field.
3 30 Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class.
4 30 Continued as Navy (Engineer/Gunner).
4 32 Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
5 32 Became a Citizen (Corporate).
5 35 Political upheaval strikes Vera Mckinney's homeworld, and Vera Mckinney is caught up in the revolution.
5 36 Promoted to Citizen (Corporate) rank 1.
6 36 Continued as Citizen (Corporate).
6 38 A revolution, attack or other unusual event throws Vera Mckinney's life into chaos, forcing Vera Mckinney to leave the planet.
7 38 Failed to qualify for Journalist (Entertainer).
7 38 Became a Drifter (Scavenger).
7 39 Attacked by enemies and injured.
7 39 Nearly killed. Fully recovered. Owe 40,000 for medical bills.
7 39 Gain Enemy if Vera Mckinney don't already have one.
8 42 Continued as Drifter (Scavenger).
8 46 Severely injured. Fully recovered. Owe 15,000 for medical bills.
9 46 Became a Scout (Surveyor).
9 47 Spend several years jumping from world to world in Vera Mckinney's scout ship.
9 50 Forced to continue current assignment.
9 50 Promoted to Scout (Surveyor) rank 1 with the new title Scout.
10 50 Continued as Scout (Surveyor).
10 53 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
10 54 Promoted to Scout (Surveyor) rank 2.
11 54 Aging Crisis. Owe 20,000 for medical bills.
11 54 Retired at age 54.
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