Term |
Age |
History |
---|
1 |
18 |
Entered a spacer community. |
1 |
19 |
Made lifelong friends. Gain 2 Allies. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Merchant (Broker). |
2 |
26 |
Make an unexpected connection outside Victoria Hutchinson's normal circles. Gain a Contact. |
3 |
26 |
Continued as Merchant (Broker). |
3 |
28 |
A sudden war destroys Victoria Hutchinson's trade routes and contacts, forcing Victoria Hutchinson to flee that region of space. |
3 |
28 |
Gain rebels as Enemy |
4 |
30 |
Continued as Merchant (Broker). |
4 |
31 |
A good deal ensures Victoria Hutchinson is living the high life for a few years. |
4 |
34 |
Promoted to Merchant (Broker) rank 1. |
5 |
34 |
Continued as Merchant (Broker). |
5 |
37 |
Smuggle illegal items onto a planet. |
6 |
38 |
Continued as Merchant (Broker). |
6 |
41 |
A series of bad deals and decisions force Victoria Hutchinson into bankruptcy. Victoria Hutchinson salvages what Victoria Hutchinson can. |
7 |
41 |
Became a Citizen (Colonist). |
7 |
45 |
Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
8 |
45 |
Became a Agent (Intelligence). |
8 |
46 |
Birth or Death involving a family member or close friend. |
8 |
49 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
9 |
49 |
Continued as Agent (Intelligence). |
9 |
52 |
Victoria Hutchinson's work ends up coming home with Victoria Hutchinson, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
10 |
52 |
Failed to qualify for Physician (Scholar). |
10 |
52 |
Became a Drifter (Scavenger). |
10 |
55 |
Attacked by enemies and injured. |
10 |
55 |
Nearly killed. Fully recovered. Owe 30,000 for medical bills. |
10 |
55 |
Gain Enemy if Victoria Hutchinson don't already have one. |
10 |
56 |
Promoted to Drifter (Scavenger) rank 1. |