Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
20 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
2 |
20 |
Became a Rogue (Thief). |
2 |
23 |
Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
2 |
24 |
Promoted to Rogue (Thief) rank 1. |
3 |
24 |
Continued as Rogue (Thief). |
3 |
26 |
Backstab a fellow rogue for personal gain. |
3 |
28 |
Promoted to Rogue (Thief) rank 2. |
4 |
28 |
Attempted to change assignments. |
4 |
28 |
Switched to Rogue (Enforcer) with previous rank. |
4 |
31 |
Betrayed by a friend. One of Victoria Mitchell's Contacts or Allies betrays Victoria Mitchell, ending Victoria Mitchell's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
31 |
Became a Entertainer (Journalist). |
5 |
35 |
Good fortune |
6 |
35 |
Continued as Entertainer (Journalist). |
6 |
38 |
Victoria Mitchell is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
7 |
38 |
Failed to qualify for Broker (Merchant). |
7 |
38 |
Became a Drifter (Barbarian). |
8 |
42 |
Voluntarily left Barbarian |
8 |
42 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
44 |
Victoria Mitchell faith is shaken. |
9 |
46 |
Voluntarily left Missionary/Humanitarian |
9 |
46 |
Failed to qualify for Merchant Academy. |
9 |
46 |
Submitted to the draft. |
9 |
46 |
Became a Scout (Courier). |
9 |
47 |
Victoria Mitchell's scout ship is one of the first on the scene to rescue the survivors of a disaster but Victoria Mitchell fail to help. Gain an Enemy. |
9 |
47 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
10 |
50 |
Continued as Scout (Courier). |
10 |
52 |
Victoria Mitchell survey an alien world. |