Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Naval Academy (Military Academy). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Wilda McIntire run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
22 |
Failed to qualify for Pirate (Rogue). |
2 |
22 |
Switched to Drifter (Barbarian). |
3 |
26 |
Continued as Drifter (Barbarian). |
3 |
30 |
Severely injured. Fully recovered. Owe 12,500 for medical bills. |
4 |
30 |
Failed to qualify for Artist (Entertainer). |
4 |
30 |
Submitted to the draft. |
4 |
30 |
Became a Agent (Law Enforcement) with the new title Rookie. |
4 |
32 |
Wilda McIntire went above and beyond the call of duty. |
4 |
34 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
5 |
34 |
Continued as Agent (Law Enforcement). |
5 |
35 |
Established a network of contacts. Gain 1 contacts. |
5 |
38 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
6 |
38 |
Continued as Agent (Law Enforcement). |
6 |
42 |
Advanced training in a specialist field. |
7 |
42 |
Continued as Agent (Law Enforcement). |
7 |
46 |
Advanced training in a specialist field. |
7 |
46 |
Promoted to Agent (Law Enforcement) rank 3 with the new title Detective. |
8 |
46 |
Aging Crisis. Owe 10,000 for medical bills. |
8 |
46 |
Retired at age 46. |
8 |
46 |
Continued as Agent (Law Enforcement). |
8 |
49 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
8 |
50 |
Promoted to Agent (Law Enforcement) rank 4 with the new title Lieutenant. |
9 |
50 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
50 |
Continued as Agent (Law Enforcement). |
9 |
54 |
Nearly killed. Owe 7,500 for medical bills. |
10 |
54 |
Aging Crisis. Owe 50,000 for medical bills. |