Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
21 |
Become leader in social movement. |
1 |
21 |
Gain an Ally and an Enemy. |
1 |
25 |
Left the colonies with honors. |
2 |
25 |
Became a Citizen (Corporate). |
2 |
28 |
Yetta Mitchelle's business expands, Yetta Mitchelle's corporation grows, or the colony thrives. |
2 |
29 |
Promoted to Citizen (Corporate) rank 1. |
3 |
29 |
Continued as Citizen (Corporate). |
3 |
31 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
4 |
31 |
Failed to qualify for Scientist (Scholar). |
4 |
31 |
Submitted to the draft. |
4 |
31 |
Became a Agent (Law Enforcement) with the new title Rookie. |
4 |
32 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
4 |
35 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
5 |
35 |
Continued as Agent (Law Enforcement). |
5 |
37 |
Given specialist training in vehicles. |
5 |
39 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
6 |
39 |
Continued as Agent (Law Enforcement). |
6 |
41 |
Given specialist training in vehicles. |
7 |
43 |
Continued as Agent (Law Enforcement). |
7 |
46 |
Yetta Mitchelle's work ends up coming home with Yetta Mitchelle, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
7 |
47 |
Promoted to Agent (Law Enforcement) rank 3 with the new title Detective. |
8 |
47 |
Continued as Agent (Law Enforcement). |
8 |
51 |
An investigation takes on a dangerous turn. |
8 |
51 |
Promoted to Agent (Law Enforcement) rank 4 with the new title Lieutenant. |
9 |
51 |
Aging Crisis. Owe 50,000 for medical bills. |
9 |
51 |
Retired at age 51. |
9 |
51 |
Continued as Agent (Law Enforcement). |
9 |
53 |
Accepted a deal with criminal or other figure under investigation. |
10 |
53 |
Retired. |
10 |
57 |
Moved to a new world. |
11 |
57 |
Aging Crisis. Owe 20,000 for medical bills. |