Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Artist). |
1 |
19 |
A new romantic starts. Gain an Ally. |
1 |
22 |
Promoted to Entertainer (Artist) rank 1. |
2 |
22 |
Continued as Entertainer (Artist). |
2 |
25 |
Gain a patron in the arts. Gain an Ally |
2 |
26 |
Forced to continue current assignment. |
2 |
26 |
Promoted to Entertainer (Artist) rank 2. |
3 |
26 |
Continued as Entertainer (Artist). |
3 |
28 |
An investigation, tour, project or expedition goes wrong, stranding Zita Howard far from home. |
4 |
28 |
Became a Drifter (Barbarian). |
4 |
31 |
Zita Howard do not know what happened to Zita Howard. There is a gap in Zita Howard's memory. |
4 |
32 |
Promoted to Drifter (Barbarian) rank 1. |
5 |
32 |
Continued as Drifter (Barbarian). |
5 |
35 |
Attacked by enemies and injured. |
5 |
35 |
Lost eye or limb. Owe 2,500 for medical bills. |
5 |
35 |
Gain Enemy if Zita Howard don't already have one. |
6 |
36 |
Continued as Drifter (Barbarian). |
6 |
39 |
Zita Howard do not know what happened to Zita Howard. There is a gap in Zita Howard's memory. |
7 |
39 |
Became a Scout (Explorer). |
7 |
43 |
Psychologically damaged by Zita Howard's time in the scouts. |
8 |
43 |
Failed to qualify for Performer (Entertainer). |
8 |
43 |
Switched to Drifter (Wanderer). |
8 |
46 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
9 |
46 |
Failed to qualify for Broker (Merchant). |
9 |
46 |
Switched to Drifter (Scavenger). |
9 |
50 |
Zita Howard run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
10 |
50 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
50 |
Retired at age 50. |
10 |
50 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
10 |
54 |
Zita Howard is chosen to represent Zita Howard's faith in a vid show or other highly public forum. |
11 |
54 |
Aging Crisis. Owe 20,000 for medical bills. |