Term |
Age |
History |
---|
1 |
18 |
Became a Army (Infantry) with the new title Private. |
1 |
21 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
1 |
21 |
Gain rebels as Enemy |
2 |
21 |
Became a Scout (Explorer). |
2 |
23 |
Zula Archer's ship is damaged, and Zula Archer have to hitch-hike Zula Archer's way back across the stars to the nearest scout base. |
2 |
23 |
Gain 5 Contacts. Gain 2 Enemies. |
3 |
23 |
Became a Drifter (Barbarian). |
3 |
27 |
Encounter a Psionic institute. |
3 |
27 |
Tested for psionic powers |
4 |
27 |
Continued as Drifter (Barbarian). |
4 |
29 |
Betrayed by a friend. One of Zula Archer's Contacts or Allies betrays Zula Archer, ending Zula Archer's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
29 |
Became a Prisoner (Fixer). |
5 |
31 |
A guard takes a dislike to Zula Archer. |
6 |
33 |
Continued as Prisoner (Fixer). |
6 |
37 |
Vocational Training. |
6 |
37 |
Promoted to Prisoner (Fixer) rank 1. |
7 |
37 |
Switched to Prisoner (Thug) with previous rank. |
7 |
39 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
8 |
41 |
Aging Crisis. Owe 60,000 for medical bills. |
8 |
41 |
Retired at age 41. |
8 |
41 |
Switched to Prisoner (Inmate) with previous rank. |
8 |
45 |
Joined a prison gang |
9 |
45 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
45 |
Returned to Prisoner (Fixer). |
9 |
46 |
Failed to escaped from prison. |
10 |
49 |
Returned to Prisoner (Inmate). |
10 |
52 |
Nearly killed. Fully recovered. Owe 40,000 for medical bills. |
11 |
53 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
53 |
Continued as Prisoner (Inmate). |
11 |
54 |
Failed to escaped from prison. |
12 |
57 |
Aging Crisis. Owe 40,000 for medical bills. |