Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
19 |
Become leader in social movement. |
1 |
19 |
Gain an Ally and an Enemy. |
1 |
26 |
Left the colonies. |
2 |
26 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
2 |
27 |
Aargi Armarmenkhe is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
2 |
30 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
3 |
30 |
Continued as Believer (Holy Warrior). |
3 |
32 |
Aargi Armarmenkhe is caught in the periphery of a scandal. |
3 |
32 |
Demoted to Believer (Holy Warrior) rank 0 with the new title Hopeful. |
3 |
34 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
4 |
34 |
Continued as Believer (Holy Warrior). |
4 |
37 |
Aargi Armarmenkhe come into conflict with a splinter group Aargi Armarmenkhe's own religion which maintains Aargi Armarmenkhe's version is the wrong one. Gain 1 Rivals. |
5 |
37 |
Became a Scout (Courier). |
5 |
40 |
Aargi Armarmenkhe's ship is damaged, and Aargi Armarmenkhe have to hitch-hike Aargi Armarmenkhe's way back across the stars to the nearest scout base. |
5 |
40 |
Gain 3 Contacts. Gain 2 Enemies. |
6 |
40 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
44 |
Aargi Armarmenkhe retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
6 |
44 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
7 |
44 |
Continued as Believer (Missionary/Humanitarian). |
7 |
47 |
Aargi Armarmenkhe have been following false teachings! |
8 |
47 |
Failed to qualify for Pirate (Rogue). |
8 |
47 |
Submitted to the draft. |
8 |
47 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
8 |
49 |
Bankrupted by a rival. Gain the other trader as a Rival. |
9 |
49 |
Switched to Believer (Mainstream Believer) with the new title Lay Person. |
9 |
52 |
Aargi Armarmenkhe accepted an offer of inducements to betray Aargi Armarmenkhe's faith. Gain 90,000 in cash. |
10 |
53 |
Became a Drifter (Wanderer). |
10 |
57 |
Aargi Armarmenkhe run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |