Retired Combat Leader Addie Knight  

Species Age Sex Str Dex End Int Edu SocUPP
Pirian 58 F 2 (-2) 1 (-2) 1 (-2) 6 (0) 8 (0) 7 (0)211687
Unscrupulous
 
Skills
Advocate 1
Deception 0
Diplomat 0
Drive 0
Electronics (Computers) 1
Electronics (Remote Ops) 2
Flyer 0
Gun Combat (Archaic) 1
Leadership 1
Medic 1
Pilot 0
Profession (Worker/Religion) 1
Recon 0
Science (Social Sciences/Belief) 1
Science (Physical Sciences/Physics) 1
Science (Social Sciences/Sophontology) 1
Stealth 0
Streetwise 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Wanderer 02
Believer Missionary/Humanitarian Junior Project Worker02
Scholar Field Researcher 23
Scout Courier 02
Believer Holy Warrior Combat Leader22
Drifter Scavenger 01
 
Name Type Affinity Enmity Power Influence Species
Bulah Murray Contact 3 1 6 2 Pirian (F/36)
Bulah Murray gains in influence.
 
Term Age History
1 18 Failed to qualify for Intelligence (Agent).
1 18 Became a Drifter (Wanderer).
1 19 Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
2 19 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
2 23 Opponents of Addie Knight's belief system ambush Addie Knight.
2 23 Scarred. Fully recovered. Owe 10,000 for medical bills.
3 23 Became a Scholar (Field Researcher).
3 25 Assigned to work on a secret project for a patron or organisation.
3 27 Promoted to Scholar (Field Researcher) rank 1.
4 27 Continued as Scholar (Field Researcher).
4 28 Win a prestigious prize for Addie Knight's work.
4 31 Promoted to Scholar (Field Researcher) rank 2.
5 31 Continued as Scholar (Field Researcher).
5 32 Addie Knight's work is sabotaged by unknown parties. Addie Knight may salvage what Addie Knight can and give up.
6 32 Returned to Believer (Missionary/Humanitarian).
6 34 A notable academic consults with Addie Knight about a publication or documentary he is working on. Gain a Contact in academia.
6 36 Forced to muster out.
7 36 Failed to qualify for Scientist (Scholar).
7 36 Submitted to the draft.
7 36 Became a Scout (Courier).
7 39 Addie Knight's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact.
8 40 Continued as Scout (Courier).
8 44 Nearly killed. Fully recovered. Owe 15,000 for medical bills.
9 44 Switched to Believer (Holy Warrior) with the new title Hopeful.
9 46 A notable academic consults with Addie Knight about a publication or documentary he is working on. Gain a Contact in academia.
9 48 Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter.
10 48 Continued as Believer (Holy Warrior).
10 51 Addie Knight accepted an offer of inducements to betray Addie Knight's faith. Gain 490,000 in cash.
10 52 Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader.
11 52 Switched to Drifter (Scavenger).
11 54 Nearly killed. Fully recovered. Owe 35,000 for medical bills.
12 54 Failed to qualify for Merchant Academy.
12 54 Returned to Drifter (Wanderer).
12 57 Nearly killed. Owe 20,000 for medical bills.
13 57 Aging Crisis. Owe 30,000 for medical bills.
13 57 Retired at age 57.
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