Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
19 |
Addie Matson is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
1 |
22 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
2 |
22 |
Continued as Navy (Engineer/Gunner). |
2 |
24 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
3 |
24 |
Became a Army (Cavalry) with the new title Private. |
3 |
25 |
Assigned to a peacekeeping role. |
3 |
28 |
Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal. |
4 |
28 |
Continued as Army (Cavalry). |
4 |
31 |
Unit is slaughtered in a disastrous battle, for which Addie Matson blame Addie Matson's commander. Gain commander as Enemy. |
5 |
31 |
Became a Drifter (Barbarian). |
5 |
35 |
Attacked by enemies that Addie Matson easily defeat. |
5 |
35 |
Gain Enemy if Addie Matson don't already have one. |
5 |
35 |
Promoted to Drifter (Barbarian) rank 1. |
6 |
35 |
Continued as Drifter (Barbarian). |
6 |
36 |
Attacked by enemies that Addie Matson easily defeat. |
6 |
36 |
Gain Enemy if Addie Matson don't already have one. |
7 |
39 |
Continued as Drifter (Barbarian). |
7 |
43 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
8 |
43 |
Continued as Drifter (Barbarian). |
8 |
44 |
Amnesia. |
8 |
47 |
Promoted to Drifter (Barbarian) rank 3. |
9 |
47 |
Continued as Drifter (Barbarian). |
9 |
48 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
10 |
48 |
Became a Scout (Surveyor). |
10 |
49 |
Spend several years jumping from world to world in Addie Matson's scout ship. |
11 |
52 |
Continued as Scout (Surveyor). |
11 |
54 |
Perform an exemplary service for the scouts. |
12 |
56 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
56 |
Retired at age 56. |