Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Performer (Entertainer). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
19 |
Adell Reekey's ship or starport is destroyed by criminals. Gain them as an Enemy. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
3 |
26 |
Continued as Merchant (Merchant Marine). |
4 |
30 |
Voluntarily left Merchant Marine |
4 |
30 |
Failed to qualify for Corporate (Citizen). |
4 |
30 |
Became a Drifter (Barbarian). |
4 |
34 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
4 |
34 |
Promoted to Drifter (Barbarian) rank 1. |
5 |
34 |
Continued as Drifter (Barbarian). |
5 |
37 |
Good fortune |
6 |
38 |
Continued as Drifter (Barbarian). |
7 |
42 |
Continued as Drifter (Barbarian). |
7 |
44 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
7 |
46 |
Forced to muster out. |
8 |
46 |
Failed to qualify for Worker (Citizen). |
8 |
46 |
Switched to Drifter (Scavenger). |
8 |
47 |
Betrayed by a friend. One of Adell Reekey's Contacts or Allies betrays Adell Reekey, ending Adell Reekey's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
47 |
Became a Agent (Intelligence). |
9 |
51 |
Adell Reekey went above and beyond the call of duty. |
9 |
51 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
10 |
51 |
Continued as Agent (Intelligence). |
10 |
54 |
Severely injured. Fully recovered. Owe 2,500 for medical bills. |
11 |
54 |
Became a Entertainer (Artist). |
11 |
58 |
Gain a patron in the arts. Gain an Ally |
11 |
58 |
Promoted to Entertainer (Artist) rank 1. |
12 |
58 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
58 |
Retired at age 58. |