Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
21 |
When dealing with an alien race, Adline Parker botch an opportunity to gather extra intelligence about them. |
1 |
21 |
Psychologically damaged by Adline Parker's time in the scouts. |
2 |
22 |
Continued as Scout (Surveyor). |
2 |
23 |
Perform an exemplary service for the scouts. |
3 |
26 |
Continued as Scout (Surveyor). |
3 |
28 |
Gained a contact. |
4 |
30 |
Continued as Scout (Surveyor). |
4 |
34 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
5 |
34 |
Continued as Scout (Surveyor). |
5 |
35 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
6 |
35 |
Became a Drifter (Wanderer). |
7 |
39 |
Continued as Drifter (Wanderer). |
7 |
43 |
A new romantic starts. Gain an Ally. |
7 |
43 |
Promoted to Drifter (Wanderer) rank 1. |
8 |
43 |
Continued as Drifter (Wanderer). |
8 |
47 |
Promoted to Drifter (Wanderer) rank 2. |
9 |
47 |
Continued as Drifter (Wanderer). |
9 |
48 |
Adline Parker run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
10 |
48 |
Returned to Scout (Surveyor). |
10 |
51 |
Adline Parker discover a world, item or information of worth to the Imperium. |
10 |
52 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
11 |
52 |
Continued as Scout (Surveyor). |
11 |
56 |
Adline Parker inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
12 |
56 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
56 |
Retired at age 56. |