Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
21 |
Gained a contact. |
1 |
22 |
Attempt at commissioned failed. |
2 |
22 |
Continued as Navy (Engineer/Gunner). |
2 |
24 |
Commanding officer takes an interest in Alberta Duffey's career. |
2 |
26 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
3 |
26 |
Continued as Navy (Engineer/Gunner). |
3 |
29 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
4 |
29 |
Became a Army (Infantry) with the new title Private. |
4 |
30 |
Given a special assignment or duty in Alberta Duffey's unit. |
4 |
33 |
Attempt at commissioned failed. |
4 |
33 |
Promoted to Army (Infantry) rank 1 with the new title Lance Corporal. |
5 |
33 |
Continued as Army (Infantry). |
5 |
36 |
Unit is slaughtered in a disastrous battle, for which Alberta Duffey blame Alberta Duffey's commander. Gain commander as Enemy. |
6 |
36 |
Became a Merchant (Free Trader). |
6 |
39 |
Make an unexpected connection outside Alberta Duffey's normal circles. Gain a Contact. |
6 |
40 |
Promoted to Merchant (Free Trader) rank 1. |
7 |
40 |
Continued as Merchant (Free Trader). |
7 |
41 |
Imperial trade restrictions force Alberta Duffey out of business. |
8 |
41 |
Failed to qualify for Colonist (Citizen). |
8 |
41 |
Became a Drifter (Wanderer). |
8 |
43 |
Find an Alien Artifact. |
9 |
45 |
Continued as Drifter (Wanderer). |
9 |
47 |
Amnesia. |
9 |
49 |
Promoted to Drifter (Wanderer) rank 1. |
10 |
49 |
Continued as Drifter (Wanderer). |
10 |
50 |
Survived a risky adventure but gained nothing. |
10 |
53 |
Forced to muster out. |
11 |
53 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
53 |
Retired at age 53. |
11 |
53 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
11 |
55 |
Opponents of Alberta Duffey's belief system ambush Alberta Duffey. |
11 |
55 |
Severely injured. Fully recovered. Owe 20,000 for medical bills. |
12 |
55 |
Aging Crisis. Owe 30,000 for medical bills. |