Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
20 |
Spend several years jumping from world to world in Alice Chapman's scout ship. |
1 |
22 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Surveyor). |
2 |
24 |
Alice Chapman's ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed. |
2 |
26 |
Promoted to Scout (Surveyor) rank 2. |
3 |
26 |
Failed to qualify for Law Enforcement (Agent). |
3 |
26 |
Became a Drifter (Scavenger). |
3 |
27 |
Moved to a new world. |
3 |
30 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
30 |
Continued as Drifter (Scavenger). |
4 |
31 |
Betrayed by a friend. One of Alice Chapman's Contacts or Allies betrays Alice Chapman, ending Alice Chapman's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
31 |
Became a Scholar (Field Researcher). |
5 |
35 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
5 |
35 |
Forced to continue current assignment. |
5 |
35 |
Promoted to Scholar (Field Researcher) rank 1. |
6 |
35 |
Continued as Scholar (Field Researcher). |
6 |
38 |
Advanced training in a specialist field. |
6 |
39 |
Promoted to Scholar (Field Researcher) rank 2. |
7 |
39 |
Voluntarily left Field Researcher |
7 |
39 |
Failed to qualify for Merchant Marine (Merchant). |
7 |
39 |
Submitted to the draft. |
7 |
39 |
Became a Army (Infantry) with the new title Private. |
7 |
40 |
Good fortune |
7 |
43 |
Promoted to Army (Infantry) rank 1 with the new title Lance Corporal. |
8 |
43 |
Attempted to change assignments. |
8 |
43 |
Failed to qualify for Cavalry (Army). |
8 |
43 |
Continued as Army (Infantry). |
8 |
47 |
A new romantic starts. Gain an Ally. |
8 |
47 |
Commissioned in Army (Infantry) with the new title Lieutenant. |
9 |
47 |
Continued as Army (Infantry). |
9 |
50 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
9 |
50 |
Gain rebels as Enemy |
10 |
50 |
Returned to Drifter (Scavenger). |
10 |
54 |
Nearly killed. Owe 15,000 for medical bills. |
11 |
54 |
Failed to qualify for Merchant Marine (Merchant). |
11 |
54 |
Switched to Drifter (Barbarian). |
11 |
58 |
Attacked by enemies and injured. |
11 |
58 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
11 |
58 |
Gain Enemy if Alice Chapman don't already have one. |
11 |
58 |
Promoted to Drifter (Barbarian) rank 1. |
12 |
58 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
58 |
Retired at age 58. |