Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Marine Academy) |
1 |
19 |
Birth or Death involving a family member or close friend. |
1 |
20 |
Dropped out of military academy. |
2 |
20 |
Became a Army (Cavalry) with the new title Private. |
2 |
21 |
Commanding officer takes an interest in Altha Mar's career. |
2 |
24 |
Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal. |
3 |
24 |
Attempted to change assignments. |
3 |
24 |
Failed to qualify for Infantry (Army). |
3 |
24 |
Continued as Army (Cavalry). |
3 |
25 |
Commanding officer takes an interest in Altha Mar's career. |
3 |
28 |
Attempt at commissioned failed. |
3 |
28 |
Promoted to Army (Cavalry) rank 2 with the new title Corporal. |
4 |
28 |
Continued as Army (Cavalry). |
4 |
29 |
Assigned to a peacekeeping role. |
4 |
32 |
Forced to muster out. |
5 |
32 |
Became a Agent (Law Enforcement) with the new title Rookie. |
5 |
34 |
Altha Mar's work ends up coming home with Altha Mar, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
6 |
34 |
Became a Entertainer (Artist). |
6 |
37 |
Gain a patron in the arts. Gain an Ally |
6 |
38 |
Promoted to Entertainer (Artist) rank 1. |
7 |
38 |
Continued as Entertainer (Artist). |
7 |
39 |
Works is especially well received and popular, making Altha Mar a minor celebrity |
7 |
42 |
Promoted to Entertainer (Artist) rank 2. |
8 |
42 |
Continued as Entertainer (Artist). |
8 |
44 |
One of Altha Mar's pieces of art is stolen, and the investigation brings Altha Mar into the criminal underworld. |
8 |
46 |
Promoted to Entertainer (Artist) rank 3. |
9 |
46 |
Continued as Entertainer (Artist). |
9 |
48 |
An investigation, tour, project or expedition goes wrong, stranding Altha Mar far from home. |
10 |
48 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
48 |
Retired at age 48. |
10 |
48 |
Retired. |
10 |
49 |
Accused of a crime. |
11 |
52 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
55 |
Moved to a new world. |
12 |
56 |
Aging Crisis. Owe 60,000 for medical bills. |