Term |
Age |
History |
---|
1 |
12 |
Became a Dolphin Civilian (Nomad). |
1 |
14 |
Andrea Coghill discover a sunken vessel that contains valuable salvage. |
1 |
16 |
Promoted to Dolphin Civilian (Nomad) rank 1. |
2 |
16 |
Continued as Dolphin Civilian (Nomad). |
2 |
18 |
Andrea Coghill volunteer for a research project to test new waldo equipment or cybernetics to improve the lives of
other Dolphins. Gain a Contact in the research field. |
3 |
20 |
Continued as Dolphin Civilian (Nomad). |
3 |
22 |
Gained a contact. |
4 |
24 |
Continued as Dolphin Civilian (Nomad). |
4 |
26 |
Andrea Coghill succeed at a dangerous mission to rescue people in a sinking vessel or underwater city. |
5 |
28 |
Continued as Dolphin Civilian (Nomad). |
5 |
32 |
Scarred. Owe 2,500 for medical bills. |
6 |
32 |
Became a Dolphin Military (Guardian). |
6 |
34 |
Nearly killed. Fully recovered. Owe 50,000 for medical bills. |
7 |
34 |
Switched to Dolphin Civilian (Liaison). |
7 |
38 |
A purist political party comes to power on Andrea Coghill's world making trouble for uplifted Dolphins and costing Andrea Coghill Andrea Coghill's job. Gain a purist political militant as an Enemy |
8 |
38 |
Failed to qualify for Truther. |
8 |
38 |
Returned to Dolphin Civilian (Nomad). |
8 |
41 |
Andrea Coghill is accidently trapped or shot by fishermen. Andrea Coghill successfully sue. |
9 |
41 |
Aging Crisis. Owe 60,000 for medical bills. |
9 |
41 |
Retired at age 41. |
9 |
41 |
Retired. |
9 |
45 |
Moved to a new world. |
10 |
45 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
46 |
Gained a contact. |
11 |
49 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
53 |
A new romantic starts. Gain an Ally. |
12 |
53 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
54 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
57 |
Aging Crisis. Owe 60,000 for medical bills. |