Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
20 |
Hard times caused by a lack of interstellar trade costs Angeline Mcandrew's job. |
2 |
20 |
Failed to qualify for Army Academy (Military Academy). |
2 |
20 |
Became a Drifter (Wanderer). |
2 |
23 |
Angeline Mcandrew do not know what happened to Angeline Mcandrew. There is a gap in Angeline Mcandrew's memory. |
2 |
24 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
24 |
Continued as Drifter (Wanderer). |
3 |
27 |
Contact with Government. |
4 |
28 |
Continued as Drifter (Wanderer). |
4 |
30 |
Attacked by enemies that Angeline Mcandrew easily defeat. |
4 |
30 |
Gain Enemy if Angeline Mcandrew don't already have one. |
4 |
32 |
Promoted to Drifter (Wanderer) rank 2. |
5 |
32 |
Continued as Drifter (Wanderer). |
5 |
36 |
Promoted to Drifter (Wanderer) rank 3. |
6 |
36 |
Continued as Drifter (Wanderer). |
6 |
38 |
Find an Alien Artifact. |
6 |
40 |
Promoted to Drifter (Wanderer) rank 4. |
7 |
40 |
Continued as Drifter (Wanderer). |
7 |
42 |
Gained a contact. |
7 |
44 |
Forced to muster out. |
8 |
44 |
Became a Citizen (Colonist). |
8 |
45 |
Angeline Mcandrew's business expands, Angeline Mcandrew's corporation grows, or the colony thrives. |
9 |
48 |
Continued as Citizen (Colonist). |
9 |
49 |
Angeline Mcandrew is rewarded for Angeline Mcandrew's diligence or cunning. |
9 |
52 |
Promoted to Citizen (Colonist) rank 1. |
10 |
52 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
52 |
Retired at age 52. |
10 |
52 |
Continued as Citizen (Colonist). |
10 |
55 |
Lightly injured, no permanent damage. Fully recovered. |
11 |
55 |
Aging Crisis. Owe 50,000 for medical bills. |