Retired Team Leader Anita Medina  

Species Age Sex Str Dex End Int Edu SocUPP
Zhodani, Imperium 58 F 1 (-2) 3 (-1) 1 (-2) 4 (-1) 6 (0) 8 (0)131468
Works well under pressure, Goal orientated, Honest
 
Skills
Admin 1
Athletics 0
Carouse 1
Diplomat 0
Drive (Walker) 1
Electronics 0
Investigate 0
Jack-of-All-Trades 3
Leadership 1
Mechanic 0
Persuade 2
Profession (Worker) 0
Science (Social Sciences/Belief) 2
Stealth 1
Streetwise 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Believer Missionary/Humanitarian Team Leader24
Drifter Scavenger 13
Drifter Barbarian 01
Agent Law Enforcement Corporal12
Retired 01
 
Name Type Affinity Enmity Power Influence Species
Joyce McLusky Ally 3 0 1 6 Zhodani, Imperium (F/36)
Alexis Ross Enemy 0 4 0 1 Sydite (F/24)
Morgan Costigan Contact 2 2 3 1 Kedepu (M/22)
Emelia Spencer Contact 5 1 3 3 Swanfeh (F/56)
Emelia Spencer gained influence with the character’s assistance.
Emelia Spencer gained influence with the character’s assistance.
Emelia Spencer gained influence with the character’s assistance.
Lonnie McGuire Enemy 0 3 5 4 Zhodani, Imperium (F/46)
 
Term Age History
1 18 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
1 21 Anita Medina is involved in good works in the community, gaining the respect of a large segment of society. Gain SOC +1 and an Ally.
1 22 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
2 22 Continued as Believer (Missionary/Humanitarian).
2 24 Anita Medina retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
2 26 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
3 26 Continued as Believer (Missionary/Humanitarian).
3 30 Anita Medina is sent to a new community or parish to preach The Word among the poor.
4 30 Continued as Believer (Missionary/Humanitarian).
4 33 Anita Medina aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
5 33 Became a Drifter (Scavenger).
5 36 Suffer from a life-threatening illness.
6 36 Failed to qualify for Courier (Scout).
6 36 Switched to Drifter (Barbarian).
6 37 Nearly killed. Owe 40,000 for medical bills.
7 37 Failed to qualify for Free Trader (Merchant).
7 37 Returned to Drifter (Scavenger).
7 39 Survived a risky adventure but gained nothing.
7 41 Promoted to Drifter (Scavenger) rank 1.
8 41 Continued as Drifter (Scavenger).
8 44 Nearly killed. Owe 17,500 for medical bills.
9 44 Failed to qualify for Broker (Merchant).
9 44 Submitted to the draft.
9 44 Became a Agent (Law Enforcement) with the new title Rookie.
9 47 Established a network of contacts. Gain 2 contacts.
9 48 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
10 48 Continued as Agent (Law Enforcement).
10 52 Life ruined by a criminal gang. Gain the gang as an Enemy
11 52 Aging Crisis. Owe 10,000 for medical bills.
11 52 Retired at age 52.
11 52 Retired.
11 54 Betrayal. Convert an Ally into a Rival or Enemy.
12 56 Aging Crisis. Owe 10,000 for medical bills.
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