Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Cavalry (Army). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Courier). |
1 |
22 |
Annabelle Jackson's scout ship is one of the first on the scene to rescue the survivors of a disaster but Annabelle Jackson fail to help. Gain an Enemy. |
1 |
22 |
Annabelle Jackson have no idea what happened to Annabelle Jackson – they found Annabelle Jackson's ship drifting on the fringes of friendly space. |
2 |
22 |
Continued as Scout (Courier). |
2 |
23 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Failed to qualify for Explorer (Scout). |
3 |
26 |
Continued as Scout (Courier). |
3 |
28 |
Perform an exemplary service for the scouts. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Switched to Scout (Explorer) with previous rank. |
4 |
33 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
5 |
34 |
Voluntarily left Explorer |
5 |
34 |
Became a Merchant (Free Trader). |
5 |
38 |
A sudden war destroys Annabelle Jackson's trade routes and contacts, forcing Annabelle Jackson to flee that region of space. |
5 |
38 |
Gain rebels as Enemy |
6 |
38 |
Became a Entertainer (Performer). |
6 |
41 |
Join homeworld’s celebrity circles |
6 |
41 |
Gain a contact |
6 |
42 |
Promoted to Entertainer (Performer) rank 1. |
7 |
42 |
Continued as Entertainer (Performer). |
7 |
44 |
Gained a contact. |
8 |
46 |
Continued as Entertainer (Performer). |
8 |
47 |
Gain a patron in the arts. Gain an Ally |
8 |
50 |
Promoted to Entertainer (Performer) rank 2. |
9 |
50 |
Continued as Entertainer (Performer). |
9 |
53 |
A new romantic starts. Gain an Ally. |
9 |
54 |
Forced to muster out. |
10 |
54 |
Failed to qualify for Field Researcher (Scholar). |
10 |
54 |
Became a Drifter (Scavenger). |
10 |
55 |
Annabelle Jackson do not know what happened to Annabelle Jackson. There is a gap in Annabelle Jackson's memory. |