Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
21 |
War breaks out, triggering a mandatory draft. |
1 |
21 |
Fled from the draft. |
1 |
21 |
Dropped out of the psionic community. |
2 |
21 |
Became a Drifter (Wanderer). |
2 |
22 |
Attempted a risky adventure and was wildly successful. |
2 |
25 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
25 |
Continued as Drifter (Wanderer). |
3 |
28 |
Spend time with an alien race. Gain a contact. |
3 |
29 |
Promoted to Drifter (Wanderer) rank 2. |
4 |
29 |
Continued as Drifter (Wanderer). |
4 |
33 |
Promoted to Drifter (Wanderer) rank 3. |
5 |
33 |
Continued as Drifter (Wanderer). |
5 |
36 |
Birth or Death involving a family member or close friend. |
5 |
37 |
Promoted to Drifter (Wanderer) rank 4. |
6 |
37 |
Continued as Drifter (Wanderer). |
6 |
41 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
41 |
Promoted to Drifter (Wanderer) rank 5. |
7 |
41 |
Voluntarily left Wanderer |
7 |
41 |
Became a Scholar (Physician). |
7 |
43 |
Assigned to work on a secret project for a patron or organisation. |
8 |
45 |
Continued as Scholar (Physician). |
8 |
46 |
Win a prestigious prize for Belva Remmington's work. |
8 |
49 |
Promoted to Scholar (Physician) rank 1. |
9 |
49 |
Continued as Scholar (Physician). |
9 |
52 |
An expedition or voyage goes wrong, leaving Belva Remmington stranded in the wilderness. |
9 |
53 |
Forced to muster out. |
10 |
53 |
Switched to Drifter (Scavenger). |
10 |
54 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
10 |
57 |
Promoted to Drifter (Scavenger) rank 1. |