Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
22 |
Suffered a deep tragedy. |
1 |
25 |
Failed as a colonist. |
2 |
25 |
Failed to qualify for Pirate (Rogue). |
2 |
25 |
Submitted to the draft. |
2 |
25 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
29 |
Accepted a deal with criminal or other figure under investigation. |
3 |
29 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
3 |
33 |
Bessie Skidd accepted an offer of inducements to betray Bessie Skidd's faith. Gain 40,000 in cash. |
4 |
33 |
Became a Scout (Explorer). |
4 |
36 |
Bessie Skidd's ship is damaged, and Bessie Skidd have to hitch-hike Bessie Skidd's way back across the stars to the nearest scout base. |
4 |
36 |
Gain 5 Contacts. Gain 2 Enemies. |
5 |
36 |
Failed to qualify for Pirate (Rogue). |
5 |
36 |
Became a Drifter (Barbarian). |
6 |
40 |
Voluntarily left Barbarian |
6 |
40 |
Returned to Scout (Explorer). |
6 |
41 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
7 |
41 |
Switched to Drifter (Wanderer). |
7 |
45 |
Bessie Skidd run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
45 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
8 |
49 |
Bessie Skidd secretly provide religious rites for a dying leader or noble, although they do not share Bessie Skidd's faith. Gain an Ally in the family and a Rival who disagrees with Bessie Skidd's choice. |
8 |
49 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
9 |
49 |
Continued as Believer (Holy Warrior). |
9 |
52 |
Bessie Skidd is caught in the periphery of a scandal. |
9 |
52 |
Demoted to Believer (Holy Warrior) rank 0 with the new title Hopeful. |
10 |
53 |
Continued as Believer (Holy Warrior). |
10 |
55 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
10 |
57 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |