Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Field Researcher). |
1 |
20 |
Advanced training in a specialist field. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Scholar (Physician) with previous rank. |
2 |
24 |
Bethel Moore's work is sabotaged by unknown parties. Bethel Moore start again from scratch. |
3 |
26 |
Continued as Scholar (Physician). |
3 |
28 |
Advanced training in a specialist field. |
3 |
30 |
Promoted to Scholar (Physician) rank 1. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Failed to qualify for Field Researcher (Scholar). |
4 |
30 |
Continued as Scholar (Physician). |
4 |
32 |
Gained a contact. |
4 |
34 |
Promoted to Scholar (Physician) rank 2. |
5 |
34 |
Voluntarily left Physician |
5 |
34 |
Became a Agent (Corporate Agent). |
5 |
38 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
6 |
38 |
Failed to qualify for Merchant Academy. |
6 |
38 |
Submitted to the draft. |
6 |
38 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
42 |
Imperial trade restrictions force Bethel Moore out of business. |
7 |
42 |
Entered Merchant Academy with the Business curriculum. |
7 |
44 |
Made lifelong friends. Gain 2 Allies. |
7 |
44 |
Dropped out of the merchant academy. |
8 |
44 |
Continued as Merchant (Merchant Marine). |
8 |
46 |
Embroiled in legal trouble. |
8 |
48 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
9 |
48 |
Continued as Merchant (Merchant Marine). |
9 |
49 |
Make an unexpected connection outside Bethel Moore's normal circles. Gain a Contact. |
9 |
52 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
10 |
52 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
52 |
Retired at age 52. |
10 |
52 |
Continued as Merchant (Merchant Marine). |
10 |
56 |
Gained a contact. |
10 |
56 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
11 |
56 |
Aging Crisis. Owe 20,000 for medical bills. |