Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
22 |
Made lifelong friends. Gain 3 Allies. |
1 |
22 |
Dropped out of the psionic community. |
2 |
22 |
Became a Navy (Line/Crew) with the new title Crewman. |
2 |
25 |
Advanced training in a specialist field. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Failed to qualify for Engineer/Gunner (Navy). |
3 |
26 |
Continued as Navy (Line/Crew). |
3 |
27 |
Injured. Fully recovered. |
4 |
27 |
Became a Agent (Corporate Agent). |
4 |
30 |
A new romantic starts. Gain an Ally. |
5 |
31 |
Continued as Agent (Corporate Agent). |
5 |
33 |
Go undercover to investigate an enemy. |
5 |
33 |
A police detective or rival criminal forces Blanche Fowler to flee and vows to hunt Blanche Fowler down. Gain an Enemy. |
5 |
35 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
6 |
35 |
Continued as Agent (Corporate Agent). |
6 |
38 |
Go undercover to investigate an enemy. |
6 |
38 |
Lost eye or limb. Owe 5,000 for medical bills. |
7 |
39 |
Continued as Agent (Corporate Agent). |
7 |
42 |
Given specialist training in vehicles. |
7 |
43 |
Forced to muster out. |
8 |
43 |
Became a Drifter (Wanderer). |
8 |
45 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
9 |
45 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
9 |
47 |
Nearly killed. Fully recovered. Owe 17,500 for medical bills. |
9 |
49 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
10 |
49 |
Continued as Merchant (Merchant Marine). |
10 |
50 |
A good deal ensures Blanche Fowler is living the high life for a few years. |
11 |
53 |
Continued as Merchant (Merchant Marine). |
11 |
54 |
Smuggle illegal items onto a planet. |
11 |
57 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |