Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Survived a risky adventure but gained nothing. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
25 |
Find valuable salvage. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
27 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
3 |
30 |
Promoted to Drifter (Wanderer) rank 2. |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
34 |
Good fortune |
4 |
34 |
Promoted to Drifter (Wanderer) rank 3. |
5 |
34 |
Continued as Drifter (Wanderer). |
5 |
37 |
Brandie Dods do not know what happened to Brandie Dods. There is a gap in Brandie Dods's memory. |
6 |
37 |
Became a Entertainer (Performer). |
6 |
40 |
Criticised a questionable political leader on Brandie Dods's homeworld, causing his downfall. Gain an Enemy |
6 |
40 |
An investigation, tour, project or expedition goes wrong, stranding Brandie Dods far from home. |
7 |
41 |
Continued as Entertainer (Performer). |
7 |
43 |
Birth or Death involving a family member or close friend. |
8 |
45 |
Continued as Entertainer (Performer). |
8 |
48 |
Brandie Dods is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
9 |
48 |
Returned to Drifter (Wanderer). |
9 |
52 |
Brandie Dods run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
10 |
52 |
Became a Citizen (Worker). |
10 |
56 |
Political upheaval strikes Brandie Dods's homeworld, and Brandie Dods is caught up in the revolution. |
11 |
56 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
56 |
Retired at age 56. |