Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
22 |
A good deal ensures Carol Chapman is living the high life for a few years. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
24 |
Gained a contact. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
31 |
Given advanced training in a specialist field |
4 |
34 |
Forced to continue current assignment. |
4 |
34 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
5 |
34 |
Continued as Merchant (Merchant Marine). |
6 |
38 |
Continued as Merchant (Merchant Marine). |
6 |
40 |
Risk Carol Chapman's fortune on a possibility lucrative deal and win. |
6 |
42 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
7 |
42 |
Continued as Merchant (Merchant Marine). |
7 |
44 |
Given advanced training in a specialist field |
7 |
46 |
Forced to muster out. |
8 |
46 |
Became a Drifter (Barbarian). |
8 |
50 |
Promoted to Drifter (Barbarian) rank 1. |
9 |
50 |
Continued as Drifter (Barbarian). |
9 |
51 |
Betrayed by a friend. One of Carol Chapman's Contacts or Allies betrays Carol Chapman, ending Carol Chapman's career. That Contact or Ally becomes a Rival or Enemy. |
10 |
51 |
Became a Scout (Explorer). |
10 |
53 |
Carol Chapman have no idea what happened to Carol Chapman – they found Carol Chapman's ship drifting on the fringes of friendly space. |
11 |
53 |
Switched to Drifter (Wanderer). |
11 |
56 |
Carol Chapman run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |