Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Flight (Navy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
19 |
Given advanced training in a specialist field |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
26 |
Embroiled in legal trouble. |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
26 |
Voluntarily left Merchant Marine |
3 |
26 |
Became a Scholar (Scientist). |
3 |
29 |
Entangled in a bureaucratic or legal morass that distracts Celestine Duffey from Celestine Duffey's work. |
4 |
30 |
Voluntarily left Scientist |
4 |
30 |
Became a Drifter (Scavenger). |
4 |
31 |
Gained a contact. |
5 |
34 |
Continued as Drifter (Scavenger). |
5 |
35 |
Betrayed by a friend. One of Celestine Duffey's Contacts or Allies betrays Celestine Duffey, ending Celestine Duffey's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
35 |
Became a Citizen (Colonist). |
6 |
39 |
Hard times caused by a lack of interstellar trade costs Celestine Duffey Celestine Duffey's job. |
7 |
39 |
Switched to Drifter (Wanderer). |
7 |
42 |
Find valuable salvage. |
7 |
43 |
Promoted to Drifter (Wanderer) rank 1. |
8 |
43 |
Continued as Drifter (Wanderer). |
8 |
47 |
Celestine Duffey run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
9 |
47 |
Became a Noble (Administrator) with the new title Assistant. |
9 |
51 |
Celestine Duffey manipulate and charm Celestine Duffey's way through high society. Gain a Rival and an Ally. |
10 |
51 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
51 |
Retired at age 51. |
10 |
51 |
Continued as Noble (Administrator). |
10 |
55 |
Celestine Duffey make an alliance with a powerful and charismatic noble, who becomes an Ally. |
10 |
55 |
Promoted to Noble (Administrator) rank 1 with the new title Clerk. |
11 |
55 |
Aging Crisis. Owe 30,000 for medical bills. |