Retired Experienced Broker Clemmie Carr  

Species Age Sex Str Dex End Int Edu SocUPP
Darrian, Imperium 58 F 1 (-2) 1 (-2) 1 (-2) 10 (1) 8 (0) 4 (-1)111A84
Connoisseur of good food
 
Skills
Admin 0
Advocate 1
Art (Creative/Exotic Media) 1
Broker 1
Carouse 1
Diplomat 0
Drive (Hovercraft) 1
Drive (Mole) 1
Drive (Walker) 1
Electronics 0
Engineer (M-drive) 1
Gambler 1
Language (Gvegh (Vargr)) 1
Persuade 1
Pilot (Spacecraft) 2
Profession (Colonist) 0
Science (Life Sciences) 0
Steward 0
Streetwise 1
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Believer Mainstream Believer Lay Person01
Merchant Free Trader 01
Entertainer Artist 12
Merchant Broker Experienced Broker57
 
Name Type Affinity Enmity Power Influence Species
Inma Migunkhum Iki Enemy 0 4 0 0 Vilani, Imperium (F/25)
Hunter Paterson Ally 3 0 2 0 Darrian, Imperium (M/67)
Relationship redefined. Enemy becomes an ally.
Nicole Gibb Enemy 0 3 1 1 Darrian, Imperium (F/83)
An incident occured.
Jerome Welter Enemy 0 6 1 2 Dynchia, Imperium (M/70)
Very bad falling out.
Vivian Wright Ally 3 0 1 1 Darrian, Imperium (F/26)
Relationship redefined. Enemy becomes an ally.
Jossie Remmington Contact 1 1 1 3 Darrian, Imperium (F/51)
Amy Lucas Contact 2 1 0 1 Darrian, Imperium (F/22)
Vesta Willoby Contact 2 0 1 0 Darrian, Imperium (F/44)
Cecilia Harrington Contact 1 2 3 4 Vanejenese (F/24)
Alpha Babington Contact 2 1 1 0 Yilean (F/45)
Peggy Shapter Contact 1 1 5 6 Sydite (F/25)
 
Term Age History
1 18 Became a Believer (Mainstream Believer) with the new title Lay Person.
1 21 Clemmie Carr refused an offer of inducements to betray Clemmie Carr's faith. Gain 4 enemies.
2 22 Voluntarily left Mainstream Believer
2 22 Became a Merchant (Free Trader).
2 25 Clemmie Carr's ship or starport is destroyed by criminals. Gain them as an Enemy.
3 25 Became a Entertainer (Artist).
3 27 Go on a tour of the sector, visiting several worlds. Gain 3 Contacts.
3 29 Promoted to Entertainer (Artist) rank 1.
4 29 Continued as Entertainer (Artist).
4 30 Expose or are involved in a scandal of some sort.
5 30 Switched to Merchant (Broker).
5 33 Moved to a new world.
5 34 Promoted to Merchant (Broker) rank 1.
6 34 Continued as Merchant (Broker).
6 35 Make an unexpected connection outside Clemmie Carr's normal circles. Gain a Contact.
6 38 Promoted to Merchant (Broker) rank 2.
7 38 Continued as Merchant (Broker).
7 42 Given advanced training in a specialist field
7 42 Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker.
8 42 Continued as Merchant (Broker).
8 46 Risk Clemmie Carr's fortune on a possibility lucrative deal and win.
9 46 Aging Crisis. Owe 50,000 for medical bills.
9 46 Retired at age 46.
9 46 Continued as Merchant (Broker).
9 48 Make an unexpected connection outside Clemmie Carr's normal circles. Gain a Contact.
10 50 Continued as Merchant (Broker).
10 54 Make an unexpected connection outside Clemmie Carr's normal circles. Gain a Contact.
10 54 Promoted to Merchant (Broker) rank 4.
11 54 Aging Crisis. Owe 10,000 for medical bills.
11 54 Continued as Merchant (Broker).
11 58 Clemmie Carr's business or ship thrives.
11 58 Promoted to Merchant (Broker) rank 5.
12 58 Aging Crisis. Owe 60,000 for medical bills.
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