Retired Sergeant Clemmie Mason  

Species Age Sex Str Dex End Int Edu SocUPP
Libert 58 F 1 (-2) 1 (-2) 2 (-2) 8 (0) 4 (-1) 6 (0)112846
Psychotic
 
Skills
Admin 0
Astrogation 0
Drive (Mole) 1
Drive (Wheel) 1
Electronics (Computers) 1
Flyer 0
Gun Combat (Archaic) 1
Gun Combat (Energy) 2
Investigate 2
Language 0
Melee 0
Persuade 1
Recon 0
Stealth 1
Streetwise 2
Survival 0
CareerAssignmentTitleRankTerms
Agent Law Enforcement Sergeant24
Rogue Enforcer 12
Army Infantry Private01
Drifter Barbarian 01
Scout Explorer 01
Drifter Wanderer 01
Drifter Scavenger 01
Believer Holy Warrior Fighter11
 
Name Type Affinity Enmity Power Influence Species
Florance Stanley Enemy 0 3 1 2 Libert (F/32)
Kylie Morvell Ally 1 0 2 2 Tapazmal (F/56)
Kylie Morvell gains in influence.
 
Term Age History
1 18 Became a Agent (Law Enforcement) with the new title Rookie.
1 19 Go undercover to investigate an enemy.
1 19 Scarred. Fully recovered. Owe 5,000 for medical bills.
1 22 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
2 22 Continued as Agent (Law Enforcement).
2 25 Befriended by a senior agent.
2 26 Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant.
3 26 Continued as Agent (Law Enforcement).
3 27 Nearly killed. Owe 6,250 for medical bills.
4 30 Continued as Agent (Law Enforcement).
4 33 Accepted a deal with criminal or other figure under investigation.
5 33 Became a Rogue (Enforcer).
5 36 Refuse to backstab a fellow rogue for personal gain. Gain an Ally
5 37 Promoted to Rogue (Enforcer) rank 1.
6 37 Continued as Rogue (Enforcer).
6 39 Betrayed by a friend. One of Clemmie Mason's Contacts or Allies betrays Clemmie Mason, ending Clemmie Mason's career. That Contact or Ally becomes a Rival or Enemy.
7 39 Became a Army (Infantry) with the new title Private.
7 41 Gained a contact.
8 43 Voluntarily left Infantry
8 43 Became a Drifter (Barbarian).
8 44 Betrayed by a friend. One of Clemmie Mason's Contacts or Allies betrays Clemmie Mason, ending Clemmie Mason's career. That Contact or Ally becomes a Rival or Enemy.
9 44 Became a Scout (Explorer).
9 47 Good fortune
10 48 Voluntarily left Explorer
10 48 Switched to Drifter (Wanderer).
10 50 Suffer from a life-threatening illness.
11 50 Failed to qualify for Merchant Academy.
11 50 Switched to Drifter (Scavenger).
11 52 Clemmie Mason run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
12 52 Aging Crisis. Owe 20,000 for medical bills.
12 52 Retired at age 52.
12 52 Became a Believer (Holy Warrior) with the new title Hopeful.
12 55 Clemmie Mason retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
12 56 Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter.
13 56 Aging Crisis. Owe 60,000 for medical bills.
An error has occurred. This application may no longer respond until reloaded. Reload 🗙