Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
20 |
Daphne Corbeld went above and beyond the call of duty. |
1 |
22 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Intelligence). |
2 |
25 |
Go undercover to investigate an enemy. |
2 |
25 |
Daphne Corbeld gain experience in a technical field as a computer operator or surveyor. |
2 |
26 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
3 |
26 |
Continued as Agent (Intelligence). |
3 |
28 |
Gained a contact. |
3 |
30 |
Promoted to Agent (Intelligence) rank 3. |
4 |
30 |
Voluntarily left Intelligence |
4 |
30 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
4 |
33 |
Abuse Daphne Corbeld's position for profit. |
4 |
34 |
Attempt at commissioned failed. |
4 |
34 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
5 |
34 |
Continued as Navy (Engineer/Gunner). |
5 |
36 |
Advanced training in a specialist field. |
5 |
38 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |
6 |
38 |
Continued as Navy (Engineer/Gunner). |
6 |
42 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
7 |
42 |
Became a Scout (Explorer). |
7 |
43 |
Psychologically damaged by Daphne Corbeld's time in the scouts. |
8 |
43 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
9 |
47 |
Continued as Merchant (Merchant Marine). |
9 |
50 |
Given advanced training in a specialist field |
9 |
51 |
Forced to muster out. |
10 |
51 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
51 |
Retired at age 51. |
10 |
51 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
10 |
55 |
Daphne Corbeld come into conflict with a splinter group Daphne Corbeld's own religion which maintains Daphne Corbeld's version is the wrong one. Gain 2 Rivals. |
11 |
55 |
Aging Crisis. Owe 20,000 for medical bills. |