Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
19 |
Severely injured. Owe 25,000 for medical bills. |
2 |
19 |
Became a Citizen (Colonist). |
2 |
23 |
Advanced training in a specialist field. |
2 |
23 |
Promoted to Citizen (Colonist) rank 1. |
3 |
23 |
Continued as Citizen (Colonist). |
3 |
26 |
A new romantic starts. Gain an Ally. |
3 |
27 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
4 |
27 |
Continued as Citizen (Colonist). |
4 |
31 |
Deanna Rutter befriend a superior in the corporation or the colony. |
4 |
31 |
Promoted to Citizen (Colonist) rank 3. |
5 |
31 |
Continued as Citizen (Colonist). |
5 |
32 |
Deanna Rutter's business expands, Deanna Rutter's corporation grows, or the colony thrives. |
5 |
35 |
Promoted to Citizen (Colonist) rank 4 with the new title Explorer. |
6 |
35 |
Continued as Citizen (Colonist). |
6 |
36 |
Deanna Rutter is rewarded for Deanna Rutter's diligence or cunning. |
6 |
39 |
Forced to continue current assignment. |
6 |
39 |
Promoted to Citizen (Colonist) rank 5. |
7 |
39 |
Continued as Citizen (Colonist). |
7 |
42 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
8 |
42 |
Returned to Drifter (Barbarian). |
8 |
44 |
Deanna Rutter run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
9 |
44 |
Became a Scout (Courier). |
9 |
46 |
Spend several years jumping from world to world in Deanna Rutter's scout ship. |
9 |
48 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
10 |
48 |
Continued as Scout (Courier). |
10 |
50 |
Deanna Rutter spend a great deal of time on the fringes of Charted Space. |
10 |
50 |
Gain a contact in an alien race. |
11 |
52 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
52 |
Retired at age 52. |
11 |
52 |
Continued as Scout (Courier). |
11 |
53 |
Good fortune |
12 |
56 |
Aging Crisis. Owe 60,000 for medical bills. |