Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Cavalry (Army). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
19 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
2 |
19 |
Became a Scout (Explorer). |
2 |
20 |
Birth or Death involving a family member or close friend. |
2 |
23 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
3 |
23 |
Attempted to change assignments. |
3 |
23 |
Switched to Scout (Surveyor) with previous rank. |
3 |
26 |
When dealing with an alien race, Dewey Murphy botch an opportunity to gather extra intelligence about them. |
3 |
26 |
Dewey Murphy's ship is damaged, and Dewey Murphy have to hitch-hike Dewey Murphy's way back across the stars to the nearest scout base. |
3 |
26 |
Gain 6 Contacts. Gain 3 Enemies. |
4 |
27 |
Attempted to change assignments. |
4 |
27 |
Failed to qualify for Explorer (Scout). |
4 |
27 |
Continued as Scout (Surveyor). |
4 |
30 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
31 |
Promoted to Scout (Surveyor) rank 2. |
5 |
31 |
Continued as Scout (Surveyor). |
5 |
33 |
Dewey Murphy have no idea what happened to Dewey Murphy – they found Dewey Murphy's ship drifting on the fringes of friendly space. |
6 |
33 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
37 |
Opponents of Dewey Murphy's belief system ambush Dewey Murphy. |
6 |
37 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
7 |
37 |
Switched to Drifter (Wanderer). |
7 |
39 |
Drafted into Merchant Marine |
7 |
41 |
Promoted to Drifter (Wanderer) rank 1. |
8 |
41 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
8 |
43 |
Given advanced training in a specialist field |
9 |
45 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
45 |
Retired at age 45. |
9 |
45 |
Continued as Merchant (Merchant Marine). |
9 |
47 |
A good deal ensures Dewey Murphy is living the high life for a few years. |
10 |
49 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
49 |
Continued as Merchant (Merchant Marine). |
10 |
50 |
Smuggle illegal items onto a planet. |
11 |
53 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
53 |
Continued as Merchant (Merchant Marine). |
11 |
54 |
Dewey Murphy's ship or starport is destroyed by criminals. Gain them as an Enemy. |
12 |
54 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
54 |
Retired. |
12 |
57 |
Gained a contact. |
13 |
58 |
Aging Crisis. Owe 10,000 for medical bills. |