Dulcie Clarke  

Species Age Sex Str Dex End Int Edu SocUPP
Kargol 58 F 6 (0) 3 (-1) 1 (-2) 8 (0) 3 (-1) 4 (-1)631834
Venomous, Frustrated, Self-absorbed
 
Skills
Admin 0
Athletics (Endurance) 1
Athletics (Strength) 3
Deception 1
Drive 0
Flyer 0
Gun Combat 0
Investigate 0
Mechanic 1
Melee (Blade) 1
Melee (Unarmed) 3
Persuade 3
Profession (Worker/Armourer) 1
Recon 0
Streetwise 2
CareerAssignmentTitleRankTerms
Agent Intelligence Agent11
Prisoner Inmate 12
Prisoner Thug 33
Prisoner Fixer 33
Drifter Wanderer 01
 
Name Type Affinity Enmity Power Influence Species
Kristina Gregory Enemy 0 2 4 0 Kargol (F/51)
Linnie Wilson Enemy 0 4 1 4 Irhadre (F/26)
Linnie Wilson’s relationships have begun to affect the character.
Annie Male Contact 3 1 0 1 Kargol (F/22)
Sibyl Kennedy Rival 1 1 2 1 Kargol (F/44)
Sibyl Kennedy gains in power.
 
Term Age History
1 18 Became a Agent (Intelligence).
1 20 Go undercover to investigate an enemy.
1 20 Betrayed by a friend. One of Dulcie Clarke's Contacts or Allies betrays Dulcie Clarke, ending Dulcie Clarke's career. That Contact or Ally becomes a Rival or Enemy.
1 22 Promoted to Agent (Intelligence) rank 1 with the new title Agent.
2 22 Became a Prisoner (Inmate).
2 23 Parole hearing.
2 26 Promoted to Prisoner (Inmate) rank 1.
3 26 Continued as Prisoner (Inmate).
3 30 Parole hearing.
4 30 Switched to Prisoner (Thug) with previous rank.
4 34 Vocational Training.
4 34 Promoted to Prisoner (Thug) rank 2.
5 34 Switched to Prisoner (Fixer) with previous rank.
5 35 Disgraced. Word of Dulcie Clarke's criminal past reaches Dulcie Clarke's homeworld.
6 38 Continued as Prisoner (Fixer).
6 40 Persecuted by a prison gang.
7 42 Returned to Prisoner (Thug).
7 46 Defeated a prison gang. Gain an Enemy.
8 46 Continued as Prisoner (Thug).
8 48 Make friends with another inmate; gain them as a Contact.
8 50 Promoted to Prisoner (Thug) rank 3.
9 50 Returned to Prisoner (Fixer).
9 54 Parole hearing.
9 54 Promoted to Prisoner (Fixer) rank 3.
9 54 Paroled from prison.
10 54 Failed to qualify for Merchant Marine (Merchant).
10 54 Became a Drifter (Wanderer).
10 57 Find valuable salvage.
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