Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
19 |
A new romantic starts. Gain an Ally. |
2 |
22 |
Continued as Agent (Corporate Agent). |
2 |
24 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
2 |
26 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
3 |
26 |
Continued as Agent (Corporate Agent). |
3 |
30 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
3 |
30 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
4 |
30 |
Continued as Agent (Corporate Agent). |
4 |
31 |
Nearly killed. Fully recovered. Owe 12,500 for medical bills. |
5 |
31 |
Became a Drifter (Scavenger). |
5 |
33 |
Attacked by enemies that Eda Gay easily defeat. |
5 |
33 |
Gain Enemy if Eda Gay don't already have one. |
5 |
35 |
Promoted to Drifter (Scavenger) rank 1. |
6 |
35 |
Continued as Drifter (Scavenger). |
6 |
38 |
Survived a risky adventure but gained nothing. |
7 |
39 |
Voluntarily left Scavenger |
7 |
39 |
Became a Merchant (Free Trader). |
7 |
42 |
Imperial trade restrictions force Eda Gay out of business. |
8 |
42 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
8 |
43 |
Eda Gay come into conflict with a splinter group Eda Gay's own religion which maintains Eda Gay's version is the wrong one. Gain 3 Rivals. |
9 |
43 |
Failed to qualify for Merchant Marine (Merchant). |
9 |
43 |
Switched to Drifter (Wanderer). |
9 |
44 |
Betrayed by a friend. One of Eda Gay's Contacts or Allies betrays Eda Gay, ending Eda Gay's career. That Contact or Ally becomes a Rival or Enemy. |
10 |
44 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
44 |
Retired at age 44. |
10 |
44 |
Returned to Believer (Holy Warrior). |
10 |
48 |
Eda Gay have been following false teachings! |
11 |
48 |
Retired. |
11 |
49 |
Gained a contact. |
12 |
52 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
55 |
A new romantic starts. Gain an Ally. |
13 |
56 |
Aging Crisis. Owe 60,000 for medical bills. |