Term |
Age |
History |
---|
1 |
18 |
Entered the school of hard knocks. |
1 |
19 |
A new romantic starts. Gain an Ally. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
22 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
2 |
26 |
Go undercover to investigate an enemy. |
2 |
25 |
Good fortune |
3 |
26 |
Continued as Agent (Law Enforcement). |
3 |
29 |
Rewarded for a successful mission. |
3 |
30 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
4 |
30 |
Continued as Agent (Law Enforcement). |
4 |
33 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
34 |
Promoted to Agent (Law Enforcement) rank 3 with the new title Detective. |
5 |
34 |
Voluntarily left Law Enforcement |
5 |
34 |
Failed to qualify for Infantry (Army). |
5 |
34 |
Became a Drifter (Wanderer). |
5 |
36 |
Offered job by a patron. Now owe him a favor. |
5 |
38 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
38 |
Failed to qualify for Ground Assault (Marine). |
6 |
38 |
Submitted to the draft. |
6 |
38 |
Became a Scout (Surveyor). |
6 |
42 |
Perform an exemplary service for the scouts. |
7 |
42 |
Attempted to change assignments. |
7 |
42 |
Switched to Scout (Courier) with previous rank. |
7 |
46 |
Eileen Maltby inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
8 |
46 |
Switched to Drifter (Scavenger). |
8 |
50 |
Promoted to Drifter (Scavenger) rank 1. |
9 |
50 |
Continued as Drifter (Scavenger). |
9 |
52 |
Attacked by enemies and injured. |
9 |
52 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
9 |
52 |
Gain Enemy if Eileen Maltby don't already have one. |
10 |
54 |
Continued as Drifter (Scavenger). |
10 |
56 |
Eileen Maltby do not know what happened to Eileen Maltby. There is a gap in Eileen Maltby's memory. |
11 |
56 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
56 |
Retired at age 56. |