Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
20 |
Became a Agent (Intelligence). |
2 |
23 |
Eleanor Thompson went above and beyond the call of duty. |
2 |
24 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
3 |
24 |
Continued as Agent (Intelligence). |
3 |
25 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
4 |
25 |
Switched to Drifter (Barbarian). |
4 |
28 |
Survived a risky adventure but gained nothing. |
5 |
29 |
Continued as Drifter (Barbarian). |
5 |
33 |
Attacked by enemies that Eleanor Thompson easily defeat. |
5 |
33 |
Gain Enemy if Eleanor Thompson don't already have one. |
5 |
33 |
Promoted to Drifter (Barbarian) rank 1. |
6 |
33 |
Continued as Drifter (Barbarian). |
6 |
34 |
Gained a contact. |
6 |
37 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
7 |
37 |
Continued as Drifter (Barbarian). |
7 |
40 |
Amnesia. |
7 |
41 |
Forced to muster out. |
8 |
41 |
Failed to qualify for Free Trader (Merchant). |
8 |
41 |
Submitted to the draft. |
8 |
41 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
8 |
44 |
Imperial trade restrictions force Eleanor Thompson out of business. |
9 |
44 |
Returned to Drifter (Barbarian). |
9 |
46 |
Drafted into Engineer/Gunner |
9 |
48 |
Forced to muster out. |
10 |
48 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
48 |
Retired at age 48. |
10 |
48 |
Became a Navy (Engineer/Gunner). |
10 |
50 |
Abuse Eleanor Thompson's position for profit. |
10 |
52 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
11 |
52 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
52 |
Continued as Navy (Engineer/Gunner). |
11 |
56 |
Lightly injured, no permanent damage. Fully recovered. |
12 |
56 |
Aging Crisis. Owe 40,000 for medical bills. |