Term |
Age |
History |
---|
1 |
18 |
Entered a spacer community. |
1 |
19 |
A prank goes horribly wrong. Gain a Rival. |
1 |
20 |
Left the spacer community. |
2 |
20 |
Became a Citizen (Colonist). |
2 |
21 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
21 |
Became a Agent (Corporate Agent). |
3 |
22 |
Go undercover to investigate an enemy. |
3 |
22 |
A revolution, attack or other unusual event throws Elma Shaw's life into chaos, forcing Elma Shaw to leave the planet. |
4 |
25 |
Continued as Agent (Corporate Agent). |
4 |
26 |
Moved to a new world. |
4 |
29 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
5 |
29 |
Continued as Agent (Corporate Agent). |
5 |
30 |
Uncover a major conspiracy against Elma Shaw's employers. |
5 |
33 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
6 |
33 |
Continued as Agent (Corporate Agent). |
6 |
34 |
Advanced training in a specialist field. |
6 |
37 |
Promoted to Agent (Corporate Agent) rank 3. |
7 |
37 |
Continued as Agent (Corporate Agent). |
7 |
40 |
Hard times caused by a lack of interstellar trade costs Elma Shaw's job. |
8 |
40 |
Became a Merchant (Broker). |
8 |
41 |
Embroiled in legal trouble. |
8 |
44 |
Promoted to Merchant (Broker) rank 1. |
9 |
44 |
Continued as Merchant (Broker). |
9 |
45 |
Given advanced training in a specialist field |
10 |
48 |
Continued as Merchant (Broker). |
10 |
50 |
A new romantic starts. Gain an Ally. |
10 |
52 |
Promoted to Merchant (Broker) rank 2. |
11 |
52 |
Voluntarily left Broker |
11 |
52 |
Switched to Agent (Intelligence). |
11 |
53 |
Established a network of contacts. Gain 3 contacts. |
11 |
56 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
12 |
56 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
56 |
Retired at age 56. |