Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Naval Academy) |
1 |
22 |
Spent the college years partying. |
1 |
22 |
Dropped out of military academy. |
2 |
22 |
Became a Scout (Explorer). |
2 |
25 |
Erpes A-ate-ta's ship is damaged, and Erpes A-ate-ta have to hitch-hike Erpes A-ate-ta's way back across the stars to the nearest scout base. |
2 |
25 |
Gain 6 Contacts. Gain 1 Enemies. |
3 |
25 |
Became a Merchant (Broker). |
3 |
26 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
4 |
26 |
Became a Citizen (Worker). |
4 |
27 |
Advanced training in a specialist field. |
4 |
30 |
Promoted to Citizen (Worker) rank 1. |
5 |
30 |
Voluntarily left Worker |
5 |
30 |
Failed to qualify for Journalist (Entertainer). |
5 |
30 |
Became a Drifter (Barbarian). |
5 |
33 |
Erpes A-ate-ta do not know what happened to Erpes A-ate-ta. There is a gap in Erpes A-ate-ta's memory. |
6 |
33 |
Became a Entertainer (Artist). |
6 |
36 |
One of Erpes A-ate-ta's pieces of art is stolen, and the investigation brings Erpes A-ate-ta into the criminal underworld. |
6 |
37 |
Promoted to Entertainer (Artist) rank 1. |
7 |
37 |
Continued as Entertainer (Artist). |
7 |
38 |
Win a prestigious prize. |
7 |
41 |
Promoted to Entertainer (Artist) rank 2. |
8 |
41 |
Continued as Entertainer (Artist). |
8 |
44 |
Gain a patron in the arts. Gain an Ally |
8 |
45 |
Promoted to Entertainer (Artist) rank 3. |
9 |
45 |
Continued as Entertainer (Artist). |
9 |
49 |
A new romantic starts. Gain an Ally. |
9 |
49 |
Promoted to Entertainer (Artist) rank 4. |
10 |
49 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
49 |
Retired at age 49. |
10 |
49 |
Continued as Entertainer (Artist). |
10 |
50 |
One of Erpes A-ate-ta's pieces of art is stolen, and the investigation brings Erpes A-ate-ta into the criminal underworld. |
10 |
53 |
Forced to muster out. |
11 |
53 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
53 |
Retired. |
11 |
54 |
Moved to a new world. |
12 |
57 |
Aging Crisis. Owe 50,000 for medical bills. |