Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
22 |
Risk Estelle Ward's fortune on a possibility lucrative deal and win. |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
24 |
Make an unexpected connection outside Estelle Ward's normal circles. Gain a Contact. |
3 |
26 |
Voluntarily left Free Trader |
3 |
26 |
Failed to qualify for Engineer/Gunner (Navy). |
3 |
26 |
Became a Drifter (Barbarian). |
3 |
29 |
Spend time with an alien race. Gain a contact. |
3 |
30 |
Promoted to Drifter (Barbarian) rank 1. |
4 |
30 |
Continued as Drifter (Barbarian). |
4 |
34 |
Survived a risky adventure but gained nothing. |
4 |
34 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
5 |
34 |
Continued as Drifter (Barbarian). |
5 |
37 |
Good fortune |
5 |
38 |
Forced to muster out. |
6 |
38 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
40 |
Estelle Ward accepted an offer of inducements to betray Estelle Ward's faith. Gain 540,000 in cash. |
7 |
42 |
Became a Entertainer (Journalist). |
7 |
43 |
Scarred. Owe 1,250 for medical bills. |
8 |
43 |
Returned to Believer (Missionary/Humanitarian). |
8 |
47 |
Estelle Ward come into conflict with a splinter group Estelle Ward's own religion which maintains Estelle Ward's version is the wrong one. Gain 2 Rivals. |
9 |
47 |
Switched to Drifter (Wanderer). |
9 |
51 |
Spend time with an alien race. Gain a contact. |
9 |
51 |
Promoted to Drifter (Wanderer) rank 1. |
10 |
51 |
Continued as Drifter (Wanderer). |
10 |
53 |
Nearly killed. Fully recovered. Owe 20,000 for medical bills. |
11 |
53 |
Switched to Believer (Mainstream Believer) with the new title Lay Person. |
11 |
56 |
Moved to a new world. |