Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
19 |
When dealing with an alien race, Esther Miller botch an opportunity to gather extra intelligence about them. |
1 |
19 |
Esther Miller inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
2 |
22 |
Continued as Scout (Surveyor). |
2 |
26 |
Perform an exemplary service for the scouts. |
3 |
26 |
Continued as Scout (Surveyor). |
3 |
28 |
Esther Miller survey an alien world. |
4 |
30 |
Continued as Scout (Surveyor). |
4 |
33 |
Spend several years jumping from world to world in Esther Miller's scout ship. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Became a Merchant (Broker). |
5 |
35 |
Embroiled in legal trouble. |
5 |
38 |
Promoted to Merchant (Broker) rank 1. |
6 |
38 |
Continued as Merchant (Broker). |
6 |
42 |
A new romantic starts. Gain an Ally. |
6 |
42 |
Promoted to Merchant (Broker) rank 2. |
7 |
42 |
Continued as Merchant (Broker). |
7 |
43 |
Injured. Fully recovered. |
7 |
46 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
8 |
46 |
Voluntarily left Broker |
8 |
46 |
Failed to qualify for Explorer (Scout). |
8 |
46 |
Submitted to the draft. |
8 |
46 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
8 |
49 |
Risk Esther Miller's fortune on a possibility lucrative deal and win. |
8 |
50 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
9 |
50 |
Continued as Merchant (Merchant Marine). |
9 |
52 |
A sudden war destroys Esther Miller's trade routes and contacts, forcing Esther Miller to flee that region of space. |
9 |
52 |
Gain rebels as Enemy |
10 |
52 |
Failed to qualify for Performer (Entertainer). |
10 |
52 |
Became a Drifter (Scavenger). |
10 |
55 |
Moved to a new world. |