Esther Miller  

Species Age Sex Str Dex End Int Edu SocUPP
Irhadre 58 F 3 (-1) 5 (-1) 7 (0) 8 (0) 7 (0) 4 (-1)357874
Exasperated, Bewitching
 
Skills
Astrogation 0
Broker 2
Deception 1
Diplomat 1
Drive (Track) 1
Electronics (Remote Ops) 1
Electronics (Sensors) 1
Gun Combat (Slug) 1
Mechanic 1
Persuade 2
Pilot (Small Craft) 1
Science (Social Sciences) 0
Streetwise 2
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Surveyor 04
Merchant Broker Experienced Broker33
Merchant Merchant Marine Senior Crewman12
Drifter Scavenger 01
 
Name Type Affinity Enmity Power Influence Species
Judge Phillips Rival 1 0 1 0 Irhadre (M/29)
Iim Ishgik Ally 3 0 1 0 Vilani, Imperium (M/60)
Carlos Murray Enemy 0 2 4 0 Irhadre (M/15)
Carlos Murray gains in power.
 
Term Age History
1 18 Became a Scout (Surveyor).
1 19 When dealing with an alien race, Esther Miller botch an opportunity to gather extra intelligence about them.
1 19 Esther Miller inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
2 22 Continued as Scout (Surveyor).
2 26 Perform an exemplary service for the scouts.
3 26 Continued as Scout (Surveyor).
3 28 Esther Miller survey an alien world.
4 30 Continued as Scout (Surveyor).
4 33 Spend several years jumping from world to world in Esther Miller's scout ship.
4 34 Forced to muster out.
5 34 Became a Merchant (Broker).
5 35 Embroiled in legal trouble.
5 38 Promoted to Merchant (Broker) rank 1.
6 38 Continued as Merchant (Broker).
6 42 A new romantic starts. Gain an Ally.
6 42 Promoted to Merchant (Broker) rank 2.
7 42 Continued as Merchant (Broker).
7 43 Injured. Fully recovered.
7 46 Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker.
8 46 Voluntarily left Broker
8 46 Failed to qualify for Explorer (Scout).
8 46 Submitted to the draft.
8 46 Switched to Merchant (Merchant Marine) with the new title Crewman.
8 49 Risk Esther Miller's fortune on a possibility lucrative deal and win.
8 50 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
9 50 Continued as Merchant (Merchant Marine).
9 52 A sudden war destroys Esther Miller's trade routes and contacts, forcing Esther Miller to flee that region of space.
9 52 Gain rebels as Enemy
10 52 Failed to qualify for Performer (Entertainer).
10 52 Became a Drifter (Scavenger).
10 55 Moved to a new world.
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