Term |
Age |
History |
---|
1 |
18 |
Entered a spacer community. |
1 |
19 |
A prank goes horribly wrong. Gain a Rival. |
1 |
22 |
Graduated. |
2 |
22 |
Failed to qualify for Cavalry (Army). |
2 |
22 |
Became a Drifter (Wanderer). |
2 |
23 |
Birth or Death involving a family member or close friend. |
2 |
26 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
27 |
Attacked by enemies that Exie Watton easily defeat. |
3 |
27 |
Gain Enemy if Exie Watton don't already have one. |
3 |
30 |
Promoted to Drifter (Wanderer) rank 2. |
4 |
30 |
Voluntarily left Wanderer |
4 |
30 |
Became a Citizen (Worker). |
4 |
32 |
Advanced training in a specialist field. |
4 |
34 |
Promoted to Citizen (Worker) rank 1. |
5 |
34 |
Continued as Citizen (Worker). |
5 |
38 |
Exie Watton is rewarded for Exie Watton's diligence or cunning. |
5 |
38 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
6 |
38 |
Continued as Citizen (Worker). |
6 |
41 |
Exie Watton's business expands, Exie Watton's corporation grows, or the colony thrives. |
7 |
42 |
Continued as Citizen (Worker). |
7 |
45 |
Exie Watton learn something Exie Watton should not have – a corporate secret, a political scandal – which Exie Watton can profit from illegally. |
8 |
46 |
Continued as Citizen (Worker). |
8 |
48 |
Exie Watton learn something Exie Watton should not have – a corporate secret, a political scandal – which Exie Watton can profit from illegally. |
8 |
48 |
Gain a criminal contact. |
8 |
50 |
Promoted to Citizen (Worker) rank 3. |
9 |
50 |
Continued as Citizen (Worker). |
9 |
53 |
Exie Watton learn something Exie Watton should not have – a corporate secret, a political scandal – which Exie Watton can profit from illegally. |
9 |
53 |
Gain a criminal contact. |
9 |
54 |
Promoted to Citizen (Worker) rank 4 with the new title Craftsman. |
10 |
54 |
Continued as Citizen (Worker). |
10 |
58 |
A new romantic starts. Gain an Ally. |
10 |
58 |
Forced to muster out. |